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Re: RELEASE: DaiZy FACTIONS Namalsk v6.11b (03.04.2020)

Posted by Oliv82 on Dec 24, 2020; 10:52pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiZy-FACTIONS-Namalsk-v6-11d-25-12-2020-tp18424p20829.html

I tested various codes trying to fix the music "playlist" ongame, changed the musics too

It's not my musics choices, they are already present in Sumrak mod, so nothing to do, just copy/paste song names )
Thoses "new" musics are selected to fit a survival/horror ambiance during the player gameplay

At the moment the music list play better than older versions, because they have a "fadeout", the code is updated too but nothing great, I still no understand perfectly how the musics are played in the code, Ive verified all eventual conflicts in loops but nothing, the new code is ok but there is something i dont understand, seems to be 90% fixed...

Same for the "main menu" musics, for some reasons theres something strange i cant modify, I let the actual code for the next update, I tried 3 types of codes without sucess :/, something broke the cutscenes, weird

About "Fatigue", the code wasnt fully updated from Chernarus mod, that was easy to fix
The "checkHUD" function is now moved in the "player_spawn_1.sqf" loop to be compiled with it, I don't know if it fix the shurik's problem, but I'am pretty sure his PC will not explose at least :p

Merry Christmas )