Re: RELEASE: DaiZy FACTIONS Chernarus 1987 v11.29c (27.03.19)
Posted by Oliv82 on May 27, 2019; 11:39am
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiZy-FACTIONS-Chernarus-1987-v11-32b-20-10-20-tp13907p20263.html
Voila le new "User GamePlay Menu" in "init.sqf":
// User GamePlay (Default Values)
banTimer_add = 1; // reduce bandits timer (Recommended values: 1=Default 1.5=1.5xFaster 2=2xFaster etc...)
survSpn_ch = 94; // if <, survivor spawn chance is increased (Recommended values: 50 to 99)
maxLlZedsDiv = 5; // max. local zeds divider (7=Very Easy 6=Easy 5=Normal 4=Hard 3=Very Hard)
walking_zeds = false; // if true, zeds has "forceSpeed = 2"
loot_Ch = 2.1; // if <, loot chance is increased
starv_loot = false; // if true, zeds has "food" loot type when player has starvation
load_div = 6; // load divider for fatigue (Recommended values: 7=LessFatigue 6=Default 5=MoreFatigue)
wearVeh_eng = true; // if false, player vehicle isn't affected by the wear of the engine
windDust_fnc = true; // if false, fn_windDust function is disabled
It should be possible now to change those values "on the fly" during a game with the Cheat menu or something like that )