Re: RELEASE: DaiZy FACTIONS Chernarus 1987 v11.25d (updated 4.09.17)

Posted by Oliv82 on
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiZy-FACTIONS-Chernarus-1987-v11-32b-20-10-20-tp13907p19051.html

Have you enabled postprocess effects in Arma2 advanced videos options ?

But if you play this mod its normal if the colors are dark (white and black) at the beginning, the player start with a low level of blood, use cheat menu to restore 12000 blood points and colors will back )

But i admit it need maybe more colors even player health restored

2 ColorsTones presets are in beginning of compiles.sqf (both desactivated by //)
And blood colors calc. commands are at the end of player_spawn2.sqf

compiles.sqf and player_spawn2.sqf are in "missions" folder, not in dayz_code.pbo

.../missions/DaiZy1761_FACTIONS1987_v1126e.chernarus/compiles.sqf
.../missions/DaiZy1761_FACTIONS1987_v1126e.chernarus/fixes/player_spawn2.sqf