Re: ALPHA: FACTIONS Chernarus Wasteland1987 v3.4 (14.12.2015)
Posted by benevolentdevil on Nov 10, 2017; 6:33pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/ALPHA-FACTIONS-Chernarus-Wasteland1987-v4-v8-16d-05-10-2018-tp18275p18944.html
I like this one , but ... It's not really " Wasteland" ... I was hoping for the wasteland like minor base building pieces.
Critique:
1- food/water consumption is to fast. This I know is "survival" aspects, but honestly ... the days run longer compared to amount of food/drink REALISTICALLY needed. I'm probably going to crack it open, look for the variables, and change it to longer consuming times. As it stands right now, it's ridiculously too fast.
2- Weather temps ... I like that it gets cold , and you need to warm up , but it's an aggravation to constantly shake from cold, in day light no rain ... is there a way to adjust temps?
3- AI spawns ... now, I like some of this way it's done. using the radio station calling in the planes for a drop ... that spawn took me by surprise. However, many of these AI spawns , are spawning right on you ... several times I've literally gotten shot before the AI units fully show up and render. Aimbots ...
4- I hadn't tried doing any base building , not sure if it's in this mod or not.
5- Civis give -400 rep if killed. ( I 360 killed one, as it spawned behind me in a vehicle as AI was engaging me, scared the crap out of me , and almost ran me over )
However, I killed a AI "bandit" whom did shoot at me, and got another -200 rep.
What purpose is reputation? Is there only "bandit rep" you can get, I didn't see or notice any AI I killed give a bonus or negative to rep, but was occupied and not really paying close attention.
Other than that, very well done!