Re: RELEASE: DaiZy FACTIONS Chernarus 1987 v8.14b (updated 4.06.15)
Posted by
kodabar on
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiZy-FACTIONS-Chernarus-1987-v11-32b-20-10-20-tp13907p18451.html
Good questions, but I'm afraid you're going to be disappointed. The sleep cooldown is coded into the game files and can't be over-ridden with a setting or config file. You'd have to pull apart the game files and edit them to remove/adjust that limit.
And the problem with the AI is one that persists until today. The AI are phenomenally stupid and will not take account of objects in their way when firing. I've had AI teammates shoot up my helicopter trying to target a zombie in the next field. There are various modules out there designed to improve the AI behaviour, but you're still likely to have problems like that one. The AI doesn't know the car is important to you and there is no calculation to determine if anything is in its firing path.
You can try AI behaviour modules like ASR to try to improve the way they act, but AI behaviour has always been a problem.
http://www.armaholic.com/page.php?id=12105