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Re: WIP: HMTaviana + HMPanthera.

Posted by DayZ_SP on Dec 28, 2012; 7:16pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/WIP-DaiZy-RSPB-Celle-1-7-5-1-60-lootable-player-skins-190-new-weapons-and-more-tp1807p1836.html

Also, here is something else that will make the immersion better:

In the "doSometing_bandits.sqf" (and corresponding Survivor script), find the following line:

_p = [getpos player, random 360, random 500] call fnc_randomPos;
Change it to this:

_p = [getpos player, random 180, random 500] call fnc_randomPos;
This makes it so AI spawn BEHIND the player (if the player is looking forward 90 degrees) at all times. So, you will no longer see Bandits and Survivors just appearing out of thin air... At least, not in front of you.