Re: ALPHA: FACTIONS Chernarus Wasteland1987 v3.4 (14.12.2015)
Posted by Oliv82 on Jan 17, 2016; 6:57pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/ALPHA-FACTIONS-Chernarus-Wasteland1987-v4-v8-16d-05-10-2018-tp18275p18325.html
HI everybody, once again another update,
-new animation for pickup money
-factions.cpp fix
-military list types changed in config.cpp (now all military icons are Blue on map)
-init.sqf fix
-adding var for checking number of civs (better perf.)
-inconcious parameters fix (hit source)
-building_check loot fix (civs part)
-new functions for all ai's patrols (from CBA module)
-updated shops on maps (new shops, ai's anims are activated)
-new deleting agents/veh system (better perf.)
-updated logic bug heli taxi script
-know bug: some ai's types still spawn on roofs (spawning script must be fixed soon)
-I've forgot to restore normals value for a new game! (you start Lieutenant with 10000 dollars)
small update file < 1Mo :)