Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|
Posted by
Whatever on
Aug 03, 2015; 12:04am
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DayZ-X-1-8-0-3-Update-0-1-17-02-2014-tp3034p18193.html
Above wrote

DayZ X is based on Haleks's FACTIONS release. I've removed most features, such as friendly AI and what not. And "rebuilt" it to be DayZ X (an updated version of BreakingZero). That being said, Haleks spent alot of time fixing glitches and getting 1.8.0.3 playable.
I've also used the DayZero replacement addons, wich opens up buildings and replaces wreck models.
I will also be using the Epoch building system, later on. Therefor, the building supplies in the cheat menu wont work, obviously.
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Do you have any ideas for DayZ X? Post them!
Upcomming changes + changelog:
Upcomming changes:
- Automatic lootcycle.
- Epoch building system.
- ?
Update 0.1 changes:- Fixed addtoBack options.
- Added the baseball bat to more buildings.
- Set up a proper heli crash loot table.
- Added the fishing pole to the loot table.
- Moved all .50 cal's to Heli Crash. (Lapua still spawns in Military Special).
- Removed take clothing function (skins spawn everywhere anyways).
- NVG's got a higher chance to spawn in heli crashes, but does spawn in Military Special.
- Added better loot coords to more buildings.
- Lootcycle triggered by sleeping in a tent (automatic in the next update, I just solved it fast).
- Made a minor adjustement to the color filter.
INSTRUCTIONS:
1. Download the DayZ X mod you wanna play.
2. Move
@DayZX to your OA directory, from the downloaded addons folder.
3. Move any of the missions to your mission folder.
4. Make a shortcut from your beta patch and add
-mod=@DayZX to the launchparameters.
5. Play
CREDITS: Above, Fedus_87, Haleks, Niceonegunit, DayZ_SP, Unknown, and ZedHunter, the DayZero community + the Breaking Point community!All the 1.8.0.3 fixes were made by Haleks.Deploy bike script: Jukki
Self bloodbag script: Krixes
The building system: The Epoch guys.
Hello Above,
I have one problem with DayZ X - the 10rnd m107 ammo is not working. Got the M107 from the AI, I hit the zombies or NPCs with M107, I see the blood hit, and they dont die. It's as if it isnt making damage. What could be the problem and can it be fixed? I checked it even with spawned M107 from Loki and Kron option and it still isnt making damage. The m107 rounds seem to be bugged as well as humvees with M2 machine gun with .50cal on top of them. AS50 on the other hand is working just fine with 12.7 NATO rounds.
Secondly, can you introduce changing weather conditions so they affect the player stats. (Like drop in temperature if the player is getting wet from rain or cold weather). Also can you give the water from ponds and other sources chance for infection if it's not boiled at fireplace?
A feature for vehicles where we could remove parts and install them on other/our own vehicle could come in handy. Maybe you could add that as well?
Lastly, I believe there is a bug with camping tent - I can deploy it, but I cannot pack it back into inventory once I want to continue my journey. There is the animation, but character doesnt pack the tent.
Cheers and this is a really awesome mod,