Re: RELEASE: DaiZy FACTIONS Chernarus 1987 v8.9 (updated 29.08.14)
Posted by
Eric the Viking on
Jun 10, 2015; 5:57am
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiZy-FACTIONS-Chernarus-1987-v11-32b-20-10-20-tp13907p18132.html
@Sledge I have had this problem and I've been racking my brain trying to remember what I did to fix it - I have a vague notion it was a mish-mash of beta patches and a fresh install fixed it for me.
*
It's been real nice getting back into some lean times after the land of plenty that is Epoch. I can see I have missed the hard scrabble for mere existence.

I'd spawned in around Krutoy Cap, headed west towards Kamyshovo. Nothing much there but I did find a bicycle in someones backyard. Headed onwards to Elektro finding some food and drink but still lacking medical supplies. Got some industrial loot to start repairing the car in the small industrial park east of Elektro. I'd heard a few shots up towards the power station but decided to steer clear.
A enemy heli appeared and I'm pretty sure he was giving the poor soul near the power station what-for - until a friendly heli appeared. A shriek of rocket fire followed by machine gun fire and the baddie heli was toast. The friendly then promptly flew into the side of the mountain, exploding as he tore through the trees. I raced to the scene, hoping for loot. Found 3 dead bandits, thus ends the story of my first AK + 4 mags....

The bandits are nicely paced, with the right about of skill - I was a little worried there was a problem early on when one didn't try to shoot me has I stalked him and eventually hatcheted him to death - no, there was no problem, he'd just run out of ammo...

I love the particle effects, they are just so atmospheric. It's a real challenge to just get my blood back up (around 10k now) and that tenuous grip on life keeps you on your toes.
On the topic of loot spawning, I tend to use the "delete loot" command on high value buildings after I have looted them - fresh loot will have spawned if / when I return. I noticed the mission PBO was 1Mb smaller, I guess that's the building stuff - it's nice to have the option to put down roots at some point but either way, it's a great mod Oliv82 and an experience which gets better all the time!