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Re: RELEASE: DaiZy FACTIONS Chernarus 1987 v8.9 (updated 29.08.14)

Posted by Oliv82 on May 10, 2015; 3:14pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiZy-FACTIONS-Chernarus-1987-v11-32b-20-10-20-tp13907p18079.html

@Noah:
Yes you right, but the good point is:
almost bugs are fixed if you compare the first Halek's version

It took me a long time to fix those bugs, go to the opening post and read the list of bugfixes
Now, if you are interresting a little of modding, you can adjust AI number, Zeds numbers, etc.. a lot of thing you can set by yourself with a minimum of time, by doing this, this mod will stay stable with no bugs

Haleks have probably took a longer time than me to add "single player" and "Factions" and others features in the first versions, and there are still players (and me) who like to play with this old Dayz base version (1.7.6.1)

Now about the AI quantity, the number is reduced for 1 main reason: the bandit loot must be rare and precious like a military building loot, this is my gameplay vision for a survival game

If you like to kill a maximum of zeds of bandits, this mod is not for you as you see ), this is the "boring" survival aspect of this mod like you said