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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

Posted by Above on Aug 03, 2014; 3:37pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DayZ-X-1-8-0-3-Update-0-1-17-02-2014-tp3034p17197.html

great mod wrote
I think i may have fixed the loot and zed issue by putting the player_spawn_2.sqf from the original dayz 1.8.0.3 code and put it in the dayzx mission pbo and changed line 114 in the compiles.sqf to

player_spawn_2 = compile preprocessFileLineNumbers "dayz_code\system\player_spawn_2.sqf";

so far it is working with vehicles as well. I hope this helps. I have not tried resuming from save yet

Great share! I will test this, and add it to the update with credits.

Changelog ideas for now (The ones I can think of):

1. Fix glitches.
2. Add and fix the Epoch building system.
3. A new debug monitor I've been working on.
4. Changes to the loot table.
5. Updated to 1.8.1 (or have features from 1.8.1).
6. ?



*EDIT: Your fix didn't work for me, but I have some ideas.