Re: AI loot and zombies
Posted by defektiv on
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiZy-FACTIONS-3-0-2-20-01-2014-UPDATED-w-Car-Patrols-tp8540p16439.html
Been running a private epoch server for the last week because playing these got me REALLY curious about the loot spawning thing. It does seem that if loot has not yet been spawned, it will not spawn while you're driving by in a vehicle. I assume this is to keep your client from turning in to a slideshow while you're flying really fast and the engine is trying to roll, place and render each of those loot spawn points as you're flying by. And I'm guessing the reason it is much more obvious in these singleplayer versions is because your object data is not been taken care of by SQL so the overhead for your client is greater.