Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|
Posted by
Above on
Apr 20, 2014; 7:04pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DayZ-X-1-8-0-3-Update-0-1-17-02-2014-tp3034p16315.html
BossMann wrote
Above wrote
BossMann wrote
Idea - Put Arma 2 objects & Epoch objects on vehicles (All objects utilized in wasteland & Epoch servers)
Do you mean so that they actually appear on the vehicle? Because that would require a big amount of 3D modeling.
What i mean is that you can move _obj and make them stick to _veh . Like the Wasteland tow system but instead you can put objects all around the _veh
Example: AI shoots me in the window all the time so i put a roadblock (The roadblock should have some weight as to slow down the _veh) where the windows are. Now they cant shoot me.
Oh yes, I understand what you mean. That's easy to do, I thought you wanted trucks where you could put random objects on the back and stuff.
As for the building system, I'll most likely not add both of them. I might replace this one, with the Epoch one. And maybe enhance the variety of items. But the main reason I "remade" this, was because we were running endless drafts of code.