Re: RELEASE: DayZ X [1.8.0.3] [Update: X] |12/02-2014|

Posted by saprykheid on
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DayZ-X-1-8-0-3-Update-0-1-17-02-2014-UPDATED-MIRRORS-2025-tp3034p15583.html

Oh, a new beginning :-) I'm wandering between DayZ SP and ArmA III "King of the Hill" MP missions currently... My wife is at home these days, no playing now unfortunately.

What plans do you have regarding island support? Namalsk again please? Namalsk is small, but I sooo much love the mood. BTW, can't DayZ be made universal for any island? I think about it like the Alive mod for Arma 3. It auto detects buildings and military installments and then automatically places units and stuff.

My biggest concern about previous DayZ SP versions was, AI could see through all walls. Very terrible in Chernogorsk centre. They permanently shoot into walls, it looks just braindead. But I think you cannot do anything about it...?