Re: RELEASE: DayZ X [1.8.0.3] [Update: X] |12/02-2014|
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URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DayZ-X-1-8-0-3-Update-0-1-17-02-2014-UPDATED-MIRRORS-2025-tp3034p15567.html
BossMann wrote
Ok, after 12 hours of gameplay this is my review.
The mod is clean and fast, only one issue during loading (for me), Community configuration project e is missing and that means that i am forced to restart the mission if i ever choose to leave. loot spawning is great and although i have been finding endgame weapons directly after spawn (The town near the bridge you added is OP).
I think I had that error too, before I moved addons to the OA folder, from ArmA2. I have no problems now. >_>
Are you referring to the industrial kind of compound with those 2 military buildings? I'm thinking about making that 100% industrial. Because as you said, it's quite OP.
BossMann wrote
There are still too many bandits and i ended up having one of the biggest fire fights ever at spawn. What if you scrap the current system and just spawn some bandits randomly around the map and tell them to go somewhere (City, town, ect) and if there are none nearby spawn 2 within 1000m of the player (it would be nice if they looted the places that they go to too once lootcycles are introduced).
The maximum bandits are 4, and 5 in military areas. I rarely even see bandits. I could make a new AI system, but chances are they wont be as good as this one. :/
BossMann wrote
It is almost bug free but there are a few, take clothes stays on my scroll selector (you know about this) and when i crash a plane into the ground (or trees) i dont instantly die.
Yup, I removed this feature completely. Not really because it was glitched, rather that skins spawn everywhere. And it was far too easy to get the more rare skins.
As for the plane crashes not killing you instantly, that's just ArmA. I don't think I every actually died from a crash (SP/MP). Assuming I was the one flying.
BossMann wrote
Can you make the vehicle spawn better, they most if not all spawn with no fuel and everything is broken. Can we have a bit of fuel and just a few parts broken (1 wheel poped, glass shattered) but it all needs to be random.
It's meant to be random now, more or less. I rather have vehicles abit hardcore. Since it is singleplayer, there's not really a threat so you can repair a car without problems. And it's also rewarding, as you can drive around and collect alot of stuff. I'm obviously not just gonna say no, since I asked for feedback. But I would like more comments on this.
BossMann wrote
Over all the mod is great and just needs a bit more polish.
Great, I agree. But I think it feels really plain, now. I'll see if I can add a vendor/currency system and that Epoch building system.