Re: RELEASE : DaiZy 2018 [05/02/2014 UPDATED]

Posted by Ultrazen on
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiZy-2018-v1-5-04-06-2014-UPDATED-tp14780p15515.html

Haleks wrote
Thanks for the input!

Here's the current changelog for 2018 v1.4 :

Replaced unfixable V3S models.
Spawned patrol helis are now fixable.
Changed selfActions call method to be more responsive.
Minor fixes to the dayz_code (less RPT error spam).
Replaced all dead bodies on the map by junk piles.
Changes to the loot tables regarding ammo spawn chances.
Added FN FAL to some bandits loadout & helicrash loot.
Removed SVD Camo from helicrash loot.
Fixed ToneMapping not working after resuming a save.
Added a new custom backpack (14 slots).
Added a new survivor town as well as a new NPC to recruit.
Fixed an issue where too many bandits could spawn at NWAF.
Fixed an issue with filling jerry cans.
Fixed : All M16 variants now compatible with Taped Stanag mags.
Salut Haleks,

Tout d'abord que j'ai résolu mes divers problèmes (spawn loot cassés) cela venais de ma version béta, la dernière en date ne fonctionne pas correctement.En passant sur celle recommandée sur dayz commander tout tourne impec.

Sinon j'ai remarqué que lorsque on soigne un compagnon son icone reste rouge, si cela peut être fixé ? pour y pallier pour le moment je vire puis recrute de nouveau (mais au bout de 2/3 fois plus option dismit/recruit

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First I solved my other problems (broken spawn loot) that came with my beta version of the latest does not work correctement.with the recommended version in  dayz commander everything revolves impeccable.

Otherwise, I've noticed that when you heal a companion its icon remains red, if it can be fixed? order to compensate for the time I turn then recruits again (but after 2/3 times more option dismit / recruit