Re: RELEASE: DaiyZ 1.7.4.4+
Posted by DayZ_SP on Dec 09, 2012; 4:24pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiyZ-1-7-4-4-tp1441p1450.html
The patrol script is just a ArmA 2 script for friendly, or enemy AI.
Niceonegunit did NOT code that. Unknown grabbed it off a public site (I assume?).
That's not the problem. The AI need a patrol script, otherwise once they spawn they would just stand there doing nothing, literally.
While trying to smooth out AI spawning and perfect Survivor awareness, I may have inadvertently "broken" what made the AI in previous (testing) versions so cool.
If I try and redo what I did before (for Bandits) we will probably get the annoying stuttering and pauses like we had before, unfortunately. This is why I said I will look into it and see what can be done.
By the way, I am releasing un updated version of this with a proper "dayz_anim" that has everything unbanned just so players can still use ArmA 2 vehicles, but not wear ArmA 2 skins. That will be removed from the cheat menu for reasons already discussed.