Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|
Posted by
Above on
Dec 27, 2013; 9:40am
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DayZ-X-1-8-0-3-Update-0-1-17-02-2014-tp3034p14076.html
BossMann wrote
Above wrote
megaborg wrote
hey above, i have not playing dayz in a while, i used to play ur old mod breaking point, just installed the taviana mod, here off this page, and i am just asking whats with the 20 odd bandits that spawn around me? is their any way you can tone them down a bit, its a bit too hard, fighting bandits more then zombies, cheers, in advance
I think the triggers spawn 0-8. Did you happen to change alot of skins inside a trigger? Also, some of the triggers are not placed perfectly, so you end up walking through 2, when 1 is good enough. I'll take another look at the triggers.
I think that the triggers should be 1-3 because i find myself battling multiple squads of bandits! i also think that they should not spawn in groups, have a 25% chance to kill other bandits and a 5% chance not to target you!
The AI should only be hard at the major airfields (remove all the previous variables)
Edit: This should apply to all maps!
What I was working on was giving clothing camo functions. So the Ghillie suit would obviously be pretty damn safe to wear. I never finished this project, all though it's really easy and simple to do. That might be a feature for the update.