Haleks wrote
Hey Above, about that graphical glitch : it might come from one the bloodsuckers files from Namalsk - I remember having some issues when trying the Stalker mod... Hope it can help.
Also I making some progress on my end with the 1803 update (finally got those zombies to attack me!); one quick question though : it seems that the new gear menu won't work for me... T_T'
Any hints on how you used it in your release mate? ;)
Oh, makes sense. Since I'm not using that anyways, I can remove it. It's strange that the SOW mod fixes it, though. The sounds shouldn't be related. (This glitch didn't exist until I removed SOW).
I'm assuming you mean that your inventory UI doesn't work?
If you mean the UI, most of that is changed in the RSCTitles, and "PlayerGUI" or whatever that file is called.
As for the functions, I've not added their glitch fix, wich removes the dual-primary weapon exploit. So I can still carry 2 sniper rifles for instance.
As for that function, you have to mess with the
*checking the dayz_code fast* "player_addtoBack" action.
Also, guys. I might be adding a new type of crash, wich will spawn building parts (walls etc). This crash will be REALLY rare, though. And the crash will have some construction/industrial model.