Re: RELEASE: BreakingZero [1.8] [Update: 3.7] |18/11-2013|
Posted by
Above on
Nov 22, 2013; 7:33am
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DayZ-X-1-8-0-3-Update-0-1-17-02-2014-tp3034p13617.html
duckraw wrote
also i am using the COWarMod and CBA addons and ASC mods will this effect me at all cause after i disabled all my mods i have a whole bunch of them (like 20) it loaded just fine but i would like to be able to use them and not be stuck in the debug forest for all of eternity
First off, COWarMod does not work well with BreakingZero, and CBA should already be included. That being said, the debug forest "glitch" happens to everyone. All though it should only take a second or two until you spawn.
It happens because I "had" to place a unit there. I didn't really have to, but it was the fastest fix.