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Re: DaiZy+ v042 update news

Posted by Telesterion on Oct 06, 2012; 8:41am
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/DaiZy-v042b-update-hotfix-RELEASED-tp70p128.html

v042 is out now, get it here: http://www.mediafire.com/?4ro7ui087s2ca

.NFO
"So as promised! >> dayz_code.pbo >> DaiZy_v042.Chernarus.pbo

    Any bugs can be addressed in v043!
    I'm pretty sure v043 will be along soon enough.

Instructions

Download the latest DaiZy+ v1.7.2.6 [RL]

Copy the dayz_code.pbo to

Retail:
C:\Program files (x86)\Bohemia Interactive\arma 2 operation arrowhead\@DaiZy\@DayZ
Steam:
C:\Program files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\@DaiZy\@Dayz

Copy DaiZy_v042.Chernarus.pbo to

Retail:
C:\Program files (x86)\Bohemia Interactive\arma 2 operation arrowhead\Missions
Steam:
C:\Program files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\Missions

see - Kodabar's blog for further details and guide.
v042 Features

    Complete re-design of mission. 99.9% DONE until I get more free time.. lol

Main Features of DaiZy+.

    Combine DayZ and DayZ lingor Island! - 100% DONE

Add Intro.

    Added Just for fun! - 100% DONE

Add/Improve new AI system.

    Better load outs for AI units. - 100% DONE (all units now used the same loadout script)
    Both Sides of Units target each other. - 100% DONE
    Both Sides of Units target Zed's. - 100% DONE
    Friendly Units can be given order and tasks. - 100% DONE
    More bandits. - 100% DONE
    Continuous enemy Bandit attacks from random Positions. - 100% DONE
    Rewards for Bandit/Friendly kills. - 100% DONE
    Dead Units trigger flies. - 100% DONE
    Humanity for Bandit/Friendly kills. - 80% DONE (working to include)
    all spawns based on trigger activation. - 100% DONE

Add random UH1 Wrecks.

    Random UH1 Wreck spawns. - 100% DONE
    Random UH1 Wreck spawn random loot. - 100% DONE
    Random UH1 Wreck spawn "z_soldier". - 100% DONE
    Random UH1 Wreck burn effect. - 100% DONE
    all spawns based on trigger activation. - 100% DONE

Add random tents with loot.

    Random tents spawns. - 100% DONE
    Random tents spawn random loot. - 100% DONE
    all spawns based on trigger activation each tent will spawn different loot. - 100% DONE

Add random vehicle spawns.

    Working on positions and usage of triggers. - 100% DONE
    all spawns based on trigger activation. - 100% DONE

Add trigger activation indicators.

    Icons and hint to indicate event trigger. - 100% DONE

Add bonus loot spots / weapon creates.

    Based on event trigger. - 100% DONE

Add Street lamps! - just had to add this!

    Street lamps turn on at night time. - 99.9% DONE (just included)
    Makes sense right!

v043 Plans

Other Features and or Idea's.

    Blood bag self! [thanks to Mr. 'funny' & lol ˙˙ II ∀ɯɹ∀ ɟo ʎdoɔ ʎuunɟ his] - 100% DONE
    Player radio! requested - LOOKING INTO IT!
    Humanity for Bandit/Friendly kills. - Seems to cause glitch - 75% DONE (working on it)
    Gun sellers in every major town! - 50% DONE
    AI Medics! - 75% DONE
    Bandit's have random loot in Backpacks! - 85% DONE
    Add cheat menu back! - 100% DONE
    Add aerial patrol's back! - 75% DONE
    Adding mission objectives! - 35% DONE
    LAN option based on (dayz_server.pbo) v1.7.2.6 - 50% DONE
    Maybe add different models - 100% UNKNOWN
    Add anything else I think of in the meanwhile! - 100% UNKNOWN

Priorities

    Work on in game arkwork!
    Add mission objectives and rewards based on completing them.
    Refine the triggers, ect

The following items planned nor will be included unless requested!

    Any items not found in original DayZ code.
    Any weapons not found in original DayZ code.
    New Vehicles.

tehuNkn0wnn"