Re: RELEASE: BreakingZero [1.8] [Update: 2.7] Podagorsk + Chernarus

Posted by saprykheid on
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DayZ-X-1-8-0-3-Update-0-1-17-02-2014-UPDATED-MIRRORS-2025-tp3034p12349.html

I de-pboe'ed, in init.sqf I changed line 22 to "_idx = (vehicle player) addAction [(""), "\loki_lost_key\start.sqf"];"
It works and you have to choose an invisible entry if you want to go to loki with your mouse wheel, sure this is ugly hack, but I have no time to get further into ArmA scripting.

Guys I am interested in a clean solution with maybe a keyboard shortcut only loki. Go go go!

OT: Why does he do such things, given that anyone can de-pbo?
if (format ["%1", name player]=="loki") then {
#include "\loki_lost_key\R3F_ARTY_AND_LOG\init.sqf";
};