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Re: RELEASE: DaiyZ ULTIMATE (Chernarus)

Posted by DayZ_SP on Nov 29, 2012; 3:13am
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiyZ-ULTIMATE-Chernarus-tp1163p1180.html

fedus_87 wrote
i played around for about 20 mins and testing stuff and after i changed skins a few times and loaded a loadout the zombies didnt aggro on me anymore im not sure what cuased it but ill test some more and try to find out what exactly causes it but other than that amazing work man
Interesting. This might be because once you change into a non-DayZ skin (model) the game doesn't see you as a threat anymore because you are no longer a Survivor class? I bet if you change into any of the PMC models/skins... The ones the DayZ Survivors are based on... You will be seen as a threat again? Hmm.

If this is not the problem, I think I may know what is.

Also, reports on the official DayZ forum have said Zombies in general are messed up compared to previous releases e.g. they get stuck in the ground, spawn half-way in/out of walls, etc. I have witnessed some of these glitches, too, and they just don't behave like previous versions, either. I am sure Rocket is getting the stand alone Zeds fine tuned since that is due very shortly.