Re: RELEASE : DaiZy Chernarus 1.7.7.1 FACTIONS 2.6.1 [07/03 UPDATED]

Posted by Haleks on
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiZy-FACTIONS-3-0-2-20-01-2014-UPDATED-w-Car-Patrols-tp8540p11427.html

Cactus wrote
Haleks wrote
Hi fellas!

I've been working on a small update wich should be available soon; here's what to expect in Factions 2.7 :

- Loot clean up script : piles of loot will be deleted every two hours, wich should help with performances and stability on long term playthroughs.
- The journal now properly informs you on the number of days you survived (Thanks to Aggelon and Vive les Canards!)
- Heli patrols can only be triggered once (until I figure out a better way to control the helis population); they now have unlimited fuel.

Just some tests to run and a couple of scripts to fix and it should be ready!
Haleks,

Many thanks for your continual support and development of the various DaiZy mods.  Looking forward to Factions 2.7

Can you advise if 'Remove Built Items' is incorporated in 2.7 ?  I don't seem to get this feature in 2.6.1 since I cannot remove any structure that I have constructed.
Do you have an error message about a missing file or do all of your attempts fail?
In my experience this feature was broken in the original script - I might have to re-write some parts of it (if I can).

Also, the loot clean up script seems to be working fine so far, but I'm still testing it : I'm afraid it might delete the helicrashes loot as well. If this is the case, I'll most likely come up with some work around it, like having the helicrash loot spawning in a couple of small boxes around the wreck...