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Re: RELEASE : DaiZy Chernarus 1.7.7.1 FACTIONS 2.6.1 [07/03 UPDATED]

Posted by Kadis on Aug 14, 2013; 3:34pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiZy-FACTIONS-3-0-2-20-01-2014-UPDATED-w-Car-Patrols-tp8540p11377.html

Yeah, i ran into some loot issues as well. Firstly i noticed that your dropped loot does not dissappear from map(never), and the more loot you gather in one place(literally, like in one pile, or in some region) it will prevent the loot from spawning on greater distances. So i had to bother myself to be extra carefull(as i actually didnt use any cheats on my "main" playthrough), and to hide unneeded loot into rabbits'(just set landscape quality to lowest and you should see no grass, thus you will see a lot of careless little fluffy things:), zombies', bots' bodies or campfires. Secondly i gathered 2 trucks(those with 50/200/8 slots) full of loot, and 10! helicopters(those patrolling helicopters need about 10-15 dmr shots in the hull for ai to actually land or just wait till its fuel is used up, just dont shoot the pilot for obvious reasons) in the center of cherno. Besides the fact that game slowed down dramatically, the loot in cherno stopped to respawn as well, which leads me to think that either a high concentration of vehicles in one spot affects loot, or high quantity of loot in those 2 trucks was the reason. So, i would suggest to add ability to clean loot on whole map(not a big deal just wait for a few minutes and it will be respawned) and to delete/respawn vehicles(because in my ~72 hour gameplay i found 3(of course if i would search the whole map, there would be much more) ai helicopters just standing on ground(2 in woods) because they were out of fuel).