Re: RELEASE: DaiZy v042 SpecOps Edition!
Posted by ch0j1n on Nov 14, 2012; 6:05pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiZy-v042-SpecOps-Edition-tp927p1001.html
Thx for this :) I've been playing the Utes map quite abit and having lots of fun :)
I tried it with all the recommended mods but have gone back to normal. SMK was really nice but just to confusing for my small mind, and abit glitchy indoors :) With AZINS and AZC, TBH im just not sure if they done anything, well i didnt notice any changes, AZC GPS was really nice though :)
I havnt encounterd the suprise yet and im not to sure what you ment about the lighthouses in your original post as i've noticed no change with them.
The only downside to this release but that goes to all releases aswell is that downed choppers arnt as tempting as they should be, i just skip them now as ive never seen anything of interest on them, which is a shame.
Major changes i would like to see would be more bandits and nobody joining my team. but neither is a problem as i just restart for more bandits and kill the fools who join my team :) Plus it would also be nice if all the bandits didnt have the best backpack, and if the bandit weapon loadouts were more varied, It would be nice to getting sniped at and not having to kill bandits that are just armed with pistols or the low tier rifles and shotguns :)
Thanks again for this release, its a great for lots of action and ive got a good 12hrs in it so far and will keep on playing, just thought i should quit out for abit and give you some props for the good work :)