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Re: DaiZy+ v042 update news

Posted by Telesterion on Oct 03, 2012; 6:19am
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/DaiZy-v042b-update-hotfix-RELEASED-tp70p91.html

DaiZy+ v042 Mission feature list:

Complete re-design of mission. 98.9% DONE
Always better methods to be implemented!

Add Intro.

    Added Just for fun. - 100% DONE
    Add more title images. - 50% DONE for later Release

Add/Improve new AI system.

    Better load outs for AI units. - 100% DONE
    Both Sides of Units target eachother. - 100% DONE
    Both Sides of Units target Zed's. - 100% DONE
    Friendly Units can be given order and tasks. - 100% DONE
    Friendly Units will disband if you shoot too many of them. - 95% DONE
    More bandits. - 100% DONE
    Continuous enemy Bandit attacks from random Positions. - 100% DONE
    Rewards for Bandit/Friendly kills. - 100% DONE
    Humanity for Bandit/Friendly kills. - 75% DONE
    Dead Units trigger flies. - 50% DONE

Add random UH1 Wrecks.

    Random UH1 Wreck spawns. - 100% DONE
    Random UH1 Wreck spawn random loot. - 100% DONE
    Random UH1 Wreck spawn "z_soldier". - 100% DONE
    Random UH1 Wreck burn effect. - 100% DONE

Add random tents with loot.

    Random tents spawns. - 100% DONE
    Random tents spawn random loot. - 100% DONE

Add random vechicle spawns.

    Working on Postions of triggers. - 85% DONE
    Tidy up this and that. - 50% DONE
    as per http://dayzdb.com/map

Other stuff:

    Bloodbag self. - 100% DONE
    AI Medics - 50% DONE for later Release
    Adding mission objectives! - 30% DONE for later Release
    Add anything else I think of in the meanwhile! - 100% uNkn0wnn

Notes:

    I'm trying to get this ready for you all ASAP. just caught up in work.
    Any time I do get I spend on this so bear with me.
    Any ideas can be submitted on kodabars blog.
    http://kodabar.blogspot.co.uk

*I am not ??UNKNOWN??, I'm just copy/pasting each new update from the mediafire repo, just to be clear*