Re: Converting a random map for DayZ.
Posted by
Above on
Jun 14, 2013; 4:31pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/Converting-Napf-for-DayZ-Colab-with-Haleks-tp5401p8664.html
Okey, just to update you folks. Thanks to Haleks, this'll be released sooner than it would without him. I was completely stuck on unlocking 1.7.7, and it would've taken ages for me to nail it.
So this WILL be released soon, here's some sneak peaks (it's on Chernarus, but I got all the Napf changes on Chernarus code for testing etc).
I'll add a list of features that I can remember, below the pictures!

There's a cheat in the menu to open the journal after re-load, I'll work on a better fix as this progresses.

Changes/features:
Completely new map (Napf).
Some Celle buildings.
Heli patrols. (Haleks).
1.7.7 (Haleks).
(new items will be added to AI).Alot of new weapons from mods.
52 new skins.
R3F.
Sleeping will pass 3 hours and heal you.
Bloodbag yourself.
Origins vehicles (sadly already final stage).
Origins zeds + regular.
100% working debugmonitor (the one in the picture).
(Unless you wanna replace it with the journal (doesn't show blood)).