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Re: ARMA 3 DayZ mod Zoombies

Posted by Above on May 26, 2013; 10:37pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/ARMA-3-DayZ-mod-Zoombies-tp7352p7355.html

Haleks wrote
http://dayzmod.com/forum/index.php?/topic/134366-arma-3-zoombies-released-not-zombie-sandbox-rubbish/page__st__40

Ammo wrote
Ok so lets outline the issue with all this. So this project that Pwnoz0r has taken to develop all by himself is a break off project from a team that are developing an official true port of DayZ to Arma 3. The bulk of the team wanted to do the right thing and wait for Dean to get back from his trip and ask him for permission to port "his" mod to A3 before making anything public. Because you know that's the polite, respectful and right thing to do. But Pwnoz0r didn't want to wait so he has split off this project, taken the Zoombies name ( which may I add was TheVisad's codename for the official project ) and made it his own. On top of that there are legal issues with the animation files used in the projects. Issues which the official team wanted to wait for to clear up with BI , but again Pwnoz0r did not.

As you can imagine this has ruffled a few feathers. Pwnoz0r's attitude and actions toward the rest of the official Zoombie project team is arrogant to say the least, to add to that the disrespect to Rocket.

I guess some people simply don't understand the concept of common courtesy and respect.

I would also like to point out that Pwnoz0r has violated his NDA for DayZSA by stating many negative things about it and also the current state of the SA project in his public streams.
As far as I'm concerned, I won't work on this and wait for the official mod...
I think it's wrong to bring up that he's talking shit about SA on his stream. If that's his opinion, what's the problem? SA is abit overrated. It might be what we think at one point. But it really wont for a long time, if ever.

And we're kind of doing the same thing already, making a DayZ SP even thought Rocket said no. :P