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Re: Vehicle problem

Posted by DayZ_SP on Oct 26, 2012; 7:14pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/Vehicle-problem-tp647p655.html

note: this is not compatible with MP so when you wanna join a server you will need to remove the file from your addons folder ( repeat, addons fro ARMA folder, NOT @Dayz folder...)
This is NOT how you should install mods because it can mess up your default ArmA 2 installation.

Always use the following method:

-If the mod does not come in its own folder when you download it, create it with the "@" symbol e.g...

@MOD1

-Place  the .pbo files are in a sub folder called "addons" (create a sub folder as well).

So, your Mod folder should look something like this:

@MOD1\addons\

-Now, make a shortcut to the Mod on your desktop. The TARGET LINE for the shortcut should look something like this:

X:\Whatever root directory\Bohemia Interactive\ArmA 2\arma2oa.exe -mod=@MOD1

-You can add additional parameters as well as run MULTIPLE MODS from the same shortcut. For example, running DaiyZ + Kron's Support Call Mod:

X:\Whatever root directory\Bohemia Interactive\ArmA 2\arma2oa.exe -mod=@KRON_Support;@DaiyZ -skipintro -nosplash -window

The "-skipintro", and "-nosplash" parameters make the game load much faster by skipping the BIS logo and moving backgrounds normally found behind the main menus.

The "-window" parameter is one I use as a developer / trouble shooter so I can multitask while the game is running. I can switch between my editing program (Note Pad++), Chrome browser while looking up something like a weapon, class or vehicle ID, etc.

Also...

If you use the above method, you should make TWO shortcuts for both versions of DayZ:

-One for the normal MP version

-A second one for the SP DaiyZ version.

This way you don't have to mess around with swapping out files because they are two different mods and you don't have to worry about MP incompatibilities.