Re: Converting a random map for DayZ.
Posted by
Above on
May 12, 2013; 9:28am
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/Converting-Napf-for-DayZ-Colab-with-Haleks-tp5401p6391.html
Ray wrote
Above wrote
tango3355 wrote
Has anyone thought of trying to add some more animals to a mission, say you are at the supermarket and you hear something in the back rustling around and you go investigate and a grizzly bear charges at you or maybe infected animals, wild horses that you could ride also, just some thoughts. Also has anyone make a mod for slow zombies like in the undead mod, would be cool to have both slow and fast.
I wanna take a look at infected animals! There's alot of textures and modelling to be done, though. I haven't started 3D modelling yet. But it seems fairly easy. :p
About dogs in BreakingPoint, all I gotta do is add 1 line. But I'm also fixing other stuff before I update.
Infected animals as in they attacking the player, or you get a chance to be infected when eating they're meat?
Infected animals, let's say cows? They're always healthy, fuck that. One or another cow must've been bitten! There's a long way before I can achieve it, but I wanna learn 3d modelling anyways.
In that case, I could probably just make a nice reskin on the cow texture, and the other animals. And just add new animals. That is something I can do now, if I just get my hands on the animal tex's.
However, having the infected animals attack you, would obviously be a bigger WIP.