Re: DayZ Origins 1.7
Posted by
Above on
May 12, 2013; 9:24am
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/DayZ-Origins-1-7-tp5917p6390.html
Cliché wrote
Above wrote
Cliché wrote
Sorry I never said anything, these files are very broken, I will be waiting until 2.0 to make a singleplayer release for it. If you want to try to make it for yourself with these files and need them, PM me, I have vanilla copies.
The files I used were working perfectly.

And did building houses work? I never tried because you have to spawn so damn many items. :D
I think Fedus built houses, though.
But everything that I did try worked perfectly.
I'll try them again I suppose. From what I read, loot spawning was fucked up, as well as zombie spawning, you can't build houses because it bitches about needing to be synched to their database, I will look at removing that though if I think the files work well enough.
Oh and I don't think I saw a single vehicle the whole time.
Lolz, first of all. They added alot of BS to the code to add errors, to have people give up. You gotta sort that.
And vehicle spawns is stuff you gotta do yourself. I've set every single vehicle up for my maps. The maps doesn't come with online spawns.
I also saw zombies and loot, working properly.
The only thing you really gotta fix is the AI (super damn easy to sort), and the skins, should also be fairly easy to fix.
The AI spawns + loadouts are in the server files, just move to the mission file.