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Re: Converting a random map for DayZ.

Posted by Above on May 09, 2013; 6:24pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/Converting-Napf-for-DayZ-Colab-with-Haleks-tp5401p6329.html

Ray wrote
Above wrote
tango3355 wrote
If JSRS is cool go with it, i have never heard it, but fresh anything is always good. This mission looks so good, is there anyway we can try it before the update. HOPE the Ai heli patrols work out, dogs would be cool in any map. cant wait. also do you have a SP version of Thirsk, i tried getting x mas one to work, but without a mission file, i am lost. keep up the good work guys.

JSRS is by the far the most realistic and best sound mod for ArmA. Most (or all) sounds are recorded from real life.

I'll probably upload it once it's completed. Depending on when that is. I'm still messing abouts with some ideas.

I'm not too sure if I'll add dogs. But it's possible. There's always space for additional "side-missions".
Yeah, side-missions would be cool. For example 'Rescue the Cat'. Just kidding, but side-objectives are always fun. Even better if you could choose to do it or not.

Will it use the RH HK416/417 weapon pack ? The textures of RH Weapon Packs are wicked.


I'm using most of RH's weapon packs. He's a damn boss when it comes to modelling.

By "side-missions" I meant additional mission releases with various mods made to it. But now that you say it, I also got some side-mission stuff ready, too. I just have to start messing with it. ;-)