Re: 0.42c Bugs Updated...
Posted by luke on Oct 25, 2012; 4:08pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/0-42c-Bugs-Updated-tp349p620.html
I read both your posts zed, in answer generally to the Dayz single player, you have a basic pattern now setup fairly well with the ai and the loot and spawns in the game, but like the standalone, where do you go from there?
The maps are only so big, and there is only so much you can do with it, before you get bored eventually...
I guess thats why they are making the standalone map bigger and the buildings will be more explorable, so will be a bit of renewed interest and perhaps make for some interesting fights in multiplayer.
I do hope they tweak the weapons a bit, especially the1 shot kills and thermal goggles as they still make the game far too easy once you got them. The only way you get topped off that throne is if a hacker gets you, or you get careless and someone else with the same gear spots you, cat and mouse I guess.
I hope we get some backstory as well, that would be nice to know what really happened in the game to cause this infection/catastrophe in the first place. Still reminds me of I am legend movie, where YOU are the survivor...
Also random and unpredictable gameplay is more interesting, ie: going on a loot hunt, suddenly entering a war between zombies and bandits, you suddenly lose track of what you were doing, then the sun goes down and you think, "I havent looted any NVG's" yet!" and still no silenced weapon to be found.
If they can do a day/night cycle that would be good too...