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Re: Converting a random map for DayZ.

Posted by Above on Apr 26, 2013; 11:08am
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/Converting-Napf-for-DayZ-Colab-with-Haleks-tp5401p5642.html

Ray wrote
Above wrote
I've decided what to do with Napf.

It'll be the DayZ 1.7.7 code. With some weapon mods (not too many). And some new custom skins that I've been messing with.

I've also thought/made some improvements to the map.

Sounds good! Oh, will the "custom skins" have backpack support?

Of course. They already do. I used the "highres" ArmA 2 ghillie suit (desert) to make sure. Because I knew that one does not support backpacks.