Re: AI Bandit Spawns

Posted by Haleks on
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/AI-Bandit-Spawns-tp5249p5250.html

DaiZy Breaking Point SP and DaiZy Factions both have improved bandits spawn (minimum distance for Above's mission is 200; mine is set to 400 if I remember right).

If you want to fix it on other releases, you'll have to de-PBO the mission file, look for the doSomething_bandits.sqf function (it's in "scripts\mission\fnc") and modify it like this (for instance) :

 _p = [getpos player, random 360, 400 + random 400] call fnc_randomPos;