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Re: How to have cheats and change time in 042c

Posted by DayZ_SP on Oct 17, 2012; 7:31am
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/How-to-have-cheats-and-change-time-in-042c-tp351p382.html

kodabar wrote
You're right, Support Call does just use the vehicles and equipment that it finds by scanning the ArmA 2 and OA files. It doesn't 'know' about other mods, so it can't include their kit.
If you use the standard "-mod=@MOD1;@MOD2; etc." command line in your desktop shortcut to launch DayZ / DaiyZ, KRON's Support call does see other mods and their assets. I can spawn things like Robert Hammer's custom Mk18 rifles, etc.

What "fedus_87" is having a problem with is the Support Call module won't allow him to spawn custom vehicles because the mod has them affiliated with the local class (civilians) and not Blufor (Player) class the Support Call module looks for. This is why I can spawn RH's weapons (and many others) as long as they are for Blufor and not any other faction, or side.