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Re: ZOMBIES ATTACK A.I. BANDITS & SURVIVORS!

Posted by Haleks on Feb 17, 2013; 2:46pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/F-A-Q-TESTING-WHY-ZOMBIES-WON-T-ATTACK-A-I-BANDITS-SURVIVORS-tp1512p3609.html

Why do you guys want to have Zeds chasing AI's? They won't even be able to hurt them, unless you build up specific event handlers, wich is going to be CPU consuming for online game.

Nekokaburi wrote
This is such a tease, being told it can be done for MP, but not how.
Well having Zeds chasing an AI is possible, but the real problem is to have them actually wound them.
The way damages are dealt is meant to affect the player, with a very specific health system - system that doesn't apply to AI units (unless you create some scripts to emulate that feature for each AI unit, wich means you'll have to do the same about the healing abilities; in other words, as said DayZ SP, you'll have to set up a whole new wound&heal system to replace the one from Arma, heavy work ahead)... Otherwise, did you try to mess up with their classname in the DayZ code?