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Working Tutorial ofReal Survival Pack

Posted by benevolentdevil on Aug 22, 2018; 2:22am
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/Working-Tutorial-ofReal-Survival-Pack-tp19985.html

 Rachel requested a working mission to show what Real Survival Pack should be doing when using it.

 I threw this together in one afternoon here.  
survTraining on Utes

 You need Real Survival Pack mod from armaholic:
RSP adon/mod
and you need CBA addons enabled:
CBA for arma2 for your version

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- Please keep in mind, this is very , very "simple" mission , and very simple showcasing of the mod's assets.

- It ONLY showcases a "survival" element , that isn't based on DayZ mod code/scripting.  

- You will need "windows keys" left and right to access the RSP menus.  If you do not have the "windows keys" ( located near the ctrl/alt keys) , you will need to rebind the proper keys.
 I don't know how to do that, I have the windows keys , but the documentation in in RSP mod on key codes and how to do it.
 ( Or if you have ACE2 enabled it uses the ACE menu keys instead.)

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The Mission here is on Utes, I just picked a small map everyone had.  

 At first I started out trying to use triggers and info signs to describe what to do , and how.  But, ... grrr Arma2.  The trigger info text started bugging out ... I guess there's a limit on how many arma2 will properly display.

 So, I put all important info on the map itself.  Go into map screen, you can see notes on the left, and places/locations to go to on the right across the Island.

 There are no enemies ... and I did not include any random "loot spawns" in this one, because I wanted to keep it simple , easy to understand , and get it done fast.  
  Once you find all the things, do everything ... it's quite a boring "mission", and only intended to show how things are done.  
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Hint-  when you cut your wood, carry it to the Camp location.
Hint- some animals give lots of cut meat , you only need 1 or two pieces.
Hint- You can't cook meat , with-out empty cans.  Look in the box at the camp.
Hint- get close to the Timbers pile , and blue barrels to use the menu.

Hint- Running makes thirst/hunger go up faster, than if you walk.  Other factors also increase/decrease the values , temperature, weather, terrain , and time of day.  

Hint do not get "dehydrated" , IV bags I think are bugged/don't work.

If too hungry, or too thirsty, you will pass out.  More often as you get closer to 100% , at 100% you will die.  
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 If you want to know how it was done , please feel free to open up the mission and look in the editor, and looking at the scripts .sqf files.  
 There are only two files packed in the .pbo.
- mission.sqf
- init.sqf.

I hereby grant permission to use as you want/desire.  I did not make any of the mods/addons, I just figured out how to properly make them work.  
 I am not one that is "stingy" with anything, feel free to use as desired.