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Re: Wish I knew some modders -

Posted by benevolentdevil on Aug 16, 2018; 3:22pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/Wish-I-knew-some-modders-tp19913p19920.html

I absolutely despise WW2 era games.  
  I play airsoft combat simulation/milsims in real life, our airsoft is also plagued with ww2 era/early cold war stuff.  
  I don't know why, they just turn my stomach.  

 I thought a "western" like environment would be semi good in arma2, if one could extract mod components from other mods and make em work.  
One of the "problems" we face in Arma2 ( and I assume Arma3 ) is the "distance" range of AI and players when using rifles.
  I even noticed when I had a buddy AI or a Dog , they could detect enemies behind buildings/vehicles ... calling out position , even though there was no line of sight.
 Getting shots from a "pixel" at 500M or more , isn't very nice either.  I believe one reason why DayZ mod/Zombie mods were "popular" is because zombies are at much closer ranges and threat range.  
 Since the Wild West was mostly pistol/shotgun use, I figured that put perspective range use back into the game ( under 200M).
 
 I played around with ACE some more ... again, it's one of those mods I like many features of, but others not so much, and is more suited for multi-player environment I suppose.
 It's not "bad" , just ... like most mods , I find a few things a tad too overly complicated, or things simply do not work for how I needed them to at the time.
 ( like arming civilians in Ace2 , isn't as easy as arming west/east troops. )