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Re: Well, I'm done here I think ...

Posted by benevolentdevil on Aug 12, 2018; 4:50am
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/Well-I-m-done-here-I-think-tp19869p19893.html

ZeroBuildings addons I found in the latest dayZ 1.9.0 or later ... just open your actual DayZ mod folder , it should have :
"dayzcode.pbo"
"dayzcommunityassets.pbo"
"dayzsomethingelse.pbo"
"dayzsomethingelse.pbo"
"zerobuildings.pbo"
"zerobuildingsworkaround.pbo"
 I simply copy/pasted them, into the addons folder of the mission mods I was playing.  You want these two:
"zerobuildings.pbo"
"zerobuildingsworaround.pbo"

 I think you could do it with LoD , it gives more houses and more open buildings, still has many closed off ...
 But for instance ... the little red houses has kin dof a lean-to "car-port" on one side, the other has stairs going up to a door? , well it's opened up ...
 Hospital now has back-rooms and upstairs.  Some of the sheds/garages are opened ...
Train station has an interior ...
 There was one residential "wood house/cabin" already opened , and others that looked similar closed ... well, it opens up those  other woodhouses/cabins now.  

 _ Warning full disclosure_  ...  
 adding the Zero Buildings MIGHT mess up loot spawns ... in Day of Survival, it made all industrial and military loot not spawn in, but food/drinks, and other minor things did.  
 However, in Olive's Wasteland 1987 it simply opened up the buildings ... did not mess up any normal loot spawns.  

 I think maybe because DoS mission/mod was coded differently than actual DayZ/DaiZy , but I am not sure.  I noticed when I changed DoS before to Chernarus winter, that messed up the spawns too, even though all the building position codes are exactly the same as regular chernarus.

 In Olive's Wasteland mod/mission ... I do not think any loot spawns in the new open buildings, but does just fine in all the normal buildings.  
 
 I don't know if it is compatible with LoD or not to be honest.  

 the Zerobuildings addons, was one reason I had been begging for someway to "update" Daizy SP to the latest Dayz mods/code , more interiors+ loot spawns ... and of course, base building back in lol.