Posted by
Eric the Viking on
Aug 10, 2018; 6:41am
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/Well-I-m-done-here-I-think-tp19869p19880.html
I got to this point a couple of years ago. I have played pretty much every working mod here, some more enjoyable than others but all (if only briefly) scratched the DayZ itch.
As I couldn't make a SP mod to save my life I "cheat" and create a server; used the latest DayZ, Epoch 1.0.6.2 or even the server "packs" I've mentioned before.
I toyed with Arma 3: Using Exile as the base I created version of DayZ on Sahrani, Esseker, Bormholm, Lingor and Chernarus, of course, to name a few. The closest I ever came to a truly immersive experience was on Esseker (Exile, Ryans Zombies (hordes as well) plus missions, roaming AI (foot, vehicle, air). Because the Esseker map was designed to be post apocalyptic from the ground up, it was incredibly atmospheric.
They've all been fun but they miss the
dynamism that can only be created by player interaction - saints and sinners alike.
I remember I once said here in the forums that I didn't find survival for the sake of survival enjoyable or entertaining. What a noob I was. Now days I consider Oliv82's 1987 Chernarus mod to be one of the best, if not
the the best, mod for DayZ Arma 2 around. I think we could all say there's things we'd like to see added to make it perfect for us (our preference, our game play style) as individuals - but the core mechanics are PVE perfection. To enhance that experience we have to have risk, place a value on our character, maybe role-play a little, set objectives.
Anyway, that's my .02 cents and I respect your feelings and thoughts on the experience.