Re: DayZ - Land of the Dead
Posted by benevolentdevil on Jul 18, 2018; 5:27pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/DayZ-Land-of-the-Dead-tp19707p19717.html
Yeah, a small break from dayz ... I did not see the weather option , will try that later.
Don't get me wrong ... I love how the zombies behave in this one ... it's more like what zombies should be.
My son got a gaming computer for his birthday , I'm so jealous ... got it for a good price. But at least I know, I can get something probably around christmas or income tax time to "upgrade" ...
I fear my issue is this laptop ... it's got the quad-core processor thing, and I know arma2 doesn't use it right or efficiently.
Some of the tools , I found to be a bit too complex ... but only got to explore a small portion of collecting.
I was finding more epoch style building parts , than what I needed for usual ... like hatchet, which might be spawning elsewhere other than industrial in this mod, I don't know.
I got shot down by a "hero" AI ... and I don't know why. She ignored me for a few minutes, I passed on by, and then she open fired on me.
I'll take a small break, then give this mod a good go of it later on ... I'll restart so I can change that weather parameter.
I've been looking at too much DayZ of late I think ... trying to see how to "update" our DaiZY code to 1.9.0 ( or latest dayZ download, not sure what it is now) ...
1.9.0 added back in base building, has zero buildings and more open buildings , and other minor changes.
But, they complicated the dayz code/mod to the point where one pbo is dependent on something in another pbo ... trying to track all that down is near impossible if you aren't a bis engine coding expert ( and I am not by far ) ... as I can't even seem to take DaiZY "survival" , random loot spawns, and UI/GUI and apply it to my Stalker idea ... so it's way beyond my capability.
Yesterday while waiting for LOD to download ... I tried Arma3 and some semi-working sp "survival" mods ...
well ... I'm not exactly impressed.
TO be honest Standalone DayZ kinda has Arma3 beat from what I experienced, and I really do not like standalone. The SP in standalone is very boring, and the MP portion is still very boring even having a few people to shoot at.
The best by far is still Arma2 mods for DayZ and it's like ... the bad issue is, no one that has the talent to do things with arma2 is working on arma2 mods anymore.
well, the Epoch, Origins ( somewhat) they have a standalone they are working on now are still developing content... but all that's strictly multi-player.