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Re: Arma 2 Battle Royale Single Player

Posted by benevolentdevil on Jul 15, 2018; 6:48pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/Arma-2-Battle-Royale-Single-Player-tp17681p19680.html

At one time, I was kind of working on a Stalker-sandbox " survival" mod , I used the script and code ... because I wanted players to "trigger" random packs of "bandits" that would seek them out and cause trouble ...

 In the code , is numbers you can change spawn distance , how far away or how close ... I kept everything default.  

 Usually the AI spawned "out of sight" , and came in the area in about 3-5 minutes for the first wave.

 This is also "random" , but it will spawn one group , sometime later it will spawn another ... and possibly a third "wave" a bit later from that.  

 Each "group" is variable on skill level , one might be super easy to shoot down, the other be tactical, hard, flank you ... ect.  
 ( I think other AI scripts added to your mission, might improve such behavior as well. )  

 Now keep in mind, this is a very SIMPLE script and means to achieve some desired results.  

 I think say like dayz DZAI has a bit more ... versitility , or could ... but I actually do not understand how to use those systems myself.