Login  Register

Re: We're all playing Ravage!

Posted by benevolentdevil on Dec 09, 2017; 4:25pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/We-re-all-playing-Ravage-tp18452p19023.html

What I mean by "drag and drop" ... ( I thought it'd be alot of work , no doubt ):

 start making Modules, then put them in a "pack" series for download as Addons.

 Then mission creators simply have to run the addon, and put modules in the editor to do what they'd spend hours doing by unit/vehicle/marker/trigger placements ... or coding building positions, ect ....

 Or ... I just realized ... you can't really do that can you?
 Theres not a way to slim line the process down to that simple.  Not by Arma2 anyways.

frustrating, but it's ok.

 work on new computer and Arma3 it is , lol.