Re: Why do you guys play single player?
Posted by benevolentdevil on May 18, 2017; 6:00pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/Why-do-you-guys-play-single-player-tp5p18766.html
Simply because I can't for a long while ( years under contract in an area with-out decent broadband connections.)
As far as play goes, ... I like MP better. MP simply has that unknown element to it, where you do not know where or what players are going to do. Thats the only real "challenge" of Dayz or other Arma2 survival mods. Zeds are not much of a issue, just an annoyance.
AI spawns are predicable and act rather wonky , unless aim-botting through dense trees or structures, they are usually very easy to take out.
I had never gotten hit by a hacker , I think I came into Arma2 Dayz mod late, so Battle Eye took care most of that.
Epoch and Overpoch is where I started ... I enjoyed the weapons of Overpoch , but hated the ease of access that players, especially bandit types had for high end military vehicles. It always became a jet and tank fest war very rapidly.
So I went back to Epoch , even though some traders offered ease of access to some higher end gear, it was harder somewhat to get at least.
The only issue there was ... well the other players.
Some players just get stupid on multi-player games ... you'd have idiots hanging around trader safezones, trying to exploit when you purchased something and raid your back pack , or try to kill you as you left the safe zone, or steal your vehicle right as it spawned.
Others would like someone above mentioned, just hang around coast areas looking to kill bambis and new spawns.
RP servers, I tried a few ... getting into a whitelist/hive was a pain in the butt, and my Ideas of RP never matched all the "rules" of RP servers , which basically restricted the game to the point, it was pointless. I got banned from one , because I chose to defend myself instead of complying with some random jerk trying to rob me ... I was like in real life, I would have went for my gun , but why in appocalypse RP, was I expected to just stand there and take it from a guy more than 100 feet away?
So, I left after that and never looked back.
Epoch had it's flaws , and all of them were presented by other players.
If there was a way to be an asshat, Epoch seemed to bring it out of players. I played on a server regularly, my survivor played long enough to become the highest level end hero... and that was from killing zombies with an axe, and taking out bandit AI missions.
I survived in game 417 days as that "hero" ... I forget how many real life hours that was put into it, but I played regularly for months.
I was absolutely the only player to play a hero there. Everyone else was a KOS bandit, or KOS bandit wanna be. Clans started forming , and I noticed when my bases or stashes were discovered, a big base would pop up right next to mine.
A server wipe ended that ... and i decided to do what everyone else did and go bandit.
Talk about being on Easy mode!!!! There's no incentive to be a hero in Dayz , yeah if you put the time and effort in, you get better skins, and some trader options no one else gets, but those weren't so much better it made or broke the game.
A Bandit however, only had to get a few quick murders ... and they had access to some high level gear very quickly.
Being a hero, you were alone. Even times I found a few new spawns grateful that I killed a ambushing bandit for them ... , eventually they'd turn into bandits too, and do their best to try and end you later on. Or raid your base or stash if discovered.
I was usually alone as a bandit as well, I focused more on surviving and base building than I did actively seeking players to murder. Normally, it was simply other bandits I targeted , for payback or they were just "KOS stupid" and I couldn't stomach their presence.
PVE servers ... dull, lifeless , and boring. No challenge in the long run. Once you got geared had food and water ... there wasn't much to do afterwards. Like I said Zeds are an annoyance, but not a challenge.
So for me the only way I was "nervous" and cautious playing, was on MP servers where basically players were KOS Stupid or just generally played to murder-steal what you had.
That was a challenge , even though I could usually manage to aviod most players and detection ... I returned to the server I survived as a hero for so long, they updated some files, had some new things in it.
Spawning bikes, helicopters, and cars if you could find a toolbox and some parts. Nice touch , but gave everyone way to much easy mode freedom again.
I did my " stealth" play then again , not focusing on being hero or bandit, just setting up a base and getting all horded up what I could.
Again I survived many, many days ... and became friends with the server admin. We joined up a time or two trying to set a base up together ( more in a public spot to invite some confrontation) , but others would do dumb things like kamakazi into the base , or attack the base when we were offline.
So I went back to my stealth mode again.
I survived for a long time that way ... until the admin started posting my location occasionally by global chat , he got to where he couldn't stand other players couldn't find me, my base, or that I was avoiding confrontation.
Once players figured out where I was building ... again, I'd get next door bases popping up.
I got aggravated at it ... not because I got unexpected or undesired neighbors, but the fact it took me months of scavenging and attaining supplies to build a simple small secure base ...
and usually over night ... I'd have huge towering bases pop up next to mine.
Then the server just ... dissapeared on me, and I never found one afterwards that I had good connection to, that had elements in it I could live with.
Then I took this job, which ended my online play.
So I discovered Daizy , and have lurked here for about two years before joining the forums.
Since I cannot seem to create my own dayz SP anything ... I download na duse what's avalaible here.
It's not quite the same as playing online, with KOS Stupid people ... but at least gives me some DayZ or Survival "fix" until I can return to online play.
BY the time I do that, looks like I have to go Arma 3 ... seems thats where everything has gravitated too. Sadly.
There really wasn't much "wrong" with arma2 OA ... and has more mods. Just no longer any "support" ... But that's me I guess.
Then again ... Arma3 will be outdated and ill used probably then too.
DayZ standalone is out for me... talk about redundant, and has so many aggravating elements in it, I consider it unplayable in the enjoyment department. Has nothing to do with other players ... just an aggravating system of mechanics that grind on my nerves.
So, for now ... I'm stuck here in the ancient land of Arma2 OA mods and missions , and I like the extra things Dayz or Dayz like mods add to arma. I don't play MIL missions or any of that, because you lack an UI , back packs don't work on all models, you usually can't heal yourself ... ect, ect, ect ...
I despise getting hit in normal Arma2 , where you lay there calling for a medic for an hour will is either dead already too, or just not going to heal you ... Enemies always aim bot you.
Flopping/rolling around unable to do anything but reset or respawn ... just stupid.
Long winded I know, but there it is.
Many years after this post I now see too ... hahaha! I necro'd not paying attention.