Re: ALPHA: FACTIONS Chernarus Wasteland1987 v3.4 (14.12.2015)
Posted by
Eric the Viking on
Dec 21, 2015; 5:06am
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/ALPHA-FACTIONS-Chernarus-Wasteland1987-v4-v8-16d-05-10-2018-tp18275p18312.html
I've been playing a few days now, it's been a while since I was on Chernarus. Here's a few thoughts / experiences as I've played...
I keep seeing messages about missions but there's no markers or anything to indicate I should be doing anything. I have heard gun fire in the distance but never been able to locate the cause. I have seen soldiers walking around (highlighted in red) but they are not hostile to me even when I shoot them. Nobody really reacts to gun fire actually.
I am encountering an error message when repairing a "normally spawned" car (a car that naturally appears on the map as apposed to a vehicle which spawns with an NPC driver) but the car does repair normally; I neglected to get a screen shot of it but I was repairing the Grey Gaz at the petrol station in Cherno.
I'd like to see the loot in NPC vehicles stay - it's pretty neat (and rare) finding this stuff - and a lot of it is useless but it's cool none the less. It only seems to be in the larger transport vehicles that I have noticed gear so it makes sense these would be carrying something - and worthy of risking a run in with the Chernarus Rozzers....
There's the animation when picking up money - I really don't think this bandage / build / bloodbag animation is needed for the task of picking up money.
I'd also like to see the AN-2 radio drops (from your previous mod) make an appearance here too - I think it would suit the sort of PVP style game play.
Slaiine wrote
First thing i tried to do was drive the truck to the gun store
There's a gun store? Where?