Login  Register

Re: Loki's Lost Key Problems

Posted by kodabar on Jul 28, 2014; 5:14pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/Loki-s-Lost-Key-Problems-tp17150p17157.html

Lost Key is a bit random. It was originally designed as a tool to help test ArmA 2 missions. We use it as a cheat thing because it's safe to use and, if someone accidentally leaves it enabled, servers will detect it and not allow you to join, so there's no risk of getting banned for using it.

So a bunch of the features don't work, some will work with some mods but not others and some will seem to work, but then fail.

The weapon spawning stuff is some of the most random. Lost Key doesn't check to see what weapons should be available to a mod and just tries to spawn what it knows about. If the lists of weapons are just empty, then it wont' be able to spawn anything.

Support Call may work better for you. It tries to read lists of weapons from the mod itself, so it should only show things that are actually available. But I can't guarantee that it will work either.
http://www.kronzky.info/addons/supportcall/index.htm

Ultimately, we're dealing with a mod of a mod, so some stuff just can't be done.