Login  Register

Re: Dayz Epoch SP?

Posted by Eric the Viking on Jun 05, 2014; 10:35pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/Dayz-Epoch-SP-tp12350p16629.html

The first video I found is here. It's worth a view but I'd suggest using the second video (here) to actually do your set up.

The author, Gaero, doesn't change things needlessly in the setup making the whole process clearer. It's best to download these videos so you can more easily refer to them as needed. Follow the links in Gaero's video for all the files you'll need for the hosting part and the Dayz Epoch files can be found here.

@dannywaugh1: Yes, the videos show setting up your own server, on your own PC. I thought I might experience slowdowns running the server hosting my own game but I had no problems at all. (Q9650 @4.0GHz).

*

In the pictures I posted previously were from the default Dayz Epoch into which I was gradually adding the content I wanted to have in my SP game. I finally settled on the SargeAI to add other "players" to the world and have been fine tuning them to a point where they are a challenge / threat but don't headshot me from 800 meters with an AK.... I'd also added in missions, refuel, self blood bag, helilft/tow.

Then I came across what are called "mod-packs" which totally changed the way to do this. It's simple, just use Dayz-DNetwork modpack files as the basis for your game instead of the default Dayz Epoch files and you easily, and instantly have:


    Animated Heli, AN2 Crash
    Name Tags
    Custom Menu for specific small admin scripts (tested with Infistar)
    Selfbloodbag
    Autorefuel
    Salvage modification to remove every part
    NPC (Sarge AI) with modified weapons
    Side Missions (EMS) with reduced loot
    Custom debugmonitor with mission display
    AI Zone Alpha
    Several Map Updates
    Churches replaced to be accessable
    New Traders & Changes
    Traders Safezone
    Wrecks with Loot
    Service Station near Stary City
    Snap Building
    Indestructible Bases
    Extra Vehicles (Merlin, M113Ambul_UN_EP1, BTR40_TK_GUE_EP1 , M1133_MEV_EP1, Bell Heli)
    Tow & Lift with modified vehicle/heli list
    No Tow on locked vehicles
    Sarge AI invisible fix
    Vehicle Master Key
    EVAC Chopper
    No Salvage on locked vehicles
    No Damage on locked vehicles


The above list is directly from the description on the GitHub page which I linked above. Parts of it are customizable so you can tweak it to your liking and you will need to do this - these files are intended to be used on multi-player servers so a mission to secure supplies can have large (20+) AI badguys waiting for you. This mod also adds quite a bit to the base Cherno map - you won't be short of new places to explore and some kickass guns :D