Posted by
Eric the Viking on
Jun 05, 2014; 10:35pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/Dayz-Epoch-SP-tp12350p16629.html
The first video I found is
here. It's worth a view but I'd suggest using the second video (
here) to actually do your set up.
The author, Gaero, doesn't change things needlessly in the setup making the whole process clearer. It's best to download these videos so you can more easily refer to them as needed. Follow the links in Gaero's video for all the files you'll need for the hosting part and the Dayz Epoch files can be found
here.@dannywaugh1: Yes, the videos show setting up your own server, on your own PC. I thought I might experience slowdowns running the server hosting my own game but I had no problems at all. (Q9650 @4.0GHz).
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In the pictures I posted previously were from the default Dayz Epoch into which I was gradually adding the content I wanted to have in my SP game. I finally settled on the SargeAI to add other "players" to the world and have been fine tuning them to a point where they are a challenge / threat but don't headshot me from 800 meters with an AK.... I'd also added in missions, refuel, self blood bag, helilft/tow.
Then I came across what are called "mod-packs" which totally changed the way to do this. It's simple, just use
Dayz-DNetwork modpack files as the basis for your game instead of the default Dayz Epoch files and you easily, and instantly have:
Animated Heli, AN2 Crash
Name Tags
Custom Menu for specific small admin scripts (tested with Infistar)
Selfbloodbag
Autorefuel
Salvage modification to remove every part
NPC (Sarge AI) with modified weapons
Side Missions (EMS) with reduced loot
Custom debugmonitor with mission display
AI Zone Alpha
Several Map Updates
Churches replaced to be accessable
New Traders & Changes
Traders Safezone
Wrecks with Loot
Service Station near Stary City
Snap Building
Indestructible Bases
Extra Vehicles (Merlin, M113Ambul_UN_EP1, BTR40_TK_GUE_EP1 , M1133_MEV_EP1, Bell Heli)
Tow & Lift with modified vehicle/heli list
No Tow on locked vehicles
Sarge AI invisible fix
Vehicle Master Key
EVAC Chopper
No Salvage on locked vehicles
No Damage on locked vehicles
The above list is directly from the description on the GitHub page which I
linked above. Parts of it are customizable so you can tweak it to your liking and you will need to do this - these files are intended to be used on multi-player servers so a mission to secure supplies can have large (20+) AI badguys waiting for you. This mod also adds quite a bit to the base Cherno map - you won't be short of new places to explore and some kickass guns :D