Re: [Near Future Project] DayZ Epoch SP [Update 1.0.5-1]
Posted by
Sickend on
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/Near-Future-Project-DayZ-Epoch-SP-Update-1-0-5-1-tp16054p16397.html
Created an account for the soul purpose of providing any assistance in this project as possible.
Now ive got very little programming/development background nor any reverse engineering sure ive done some of it but in small doses...
Anyway back on point ive played on a server with this AI system for quite a while it has D.Z.A.I it is a AI that i absolutely love. i could write paragraph
after paragraph of Why i think its the best AI in the universe but instead il provide a snip-it of text from
|>This Source<| <--This is to the lite version
to explain a few reasons i like this AI system.
"About the AI:
- The AI are hostile to all player units and work together. They're not meant to be your friend.
- The AI's skill settings is dependent on the weapon they are given. AI with rarer weapons will have higher skill parameters.
- The AI carry a minimal amount of gear to prevent farming. Each AI unit will carry: 1 weapon, 1 magazine, possibility of binoculars, rare possibility of NVGs." -Source Linked AboveI've been on the server for about a month and i have not experienced any massively over powered AI or any extremely "Dumb" AI.
In experience id assume safe to say it mimics players in accuracy and cunning. feels very well balanced to me. but as much as i like the AI ive got a feeling
many others will not. so i also assume you'd be planning or wanting to release multiple version. AI version and No AI version?
And speaking of alternate versions, Many may disagree but a version with a "Cheat menu" of some sort for those who just wish to dabble in base building freely. Would be kind of nice but not entirely necessary
just a thought. trying to include everyone...lol.